Currently I am working on a multi-touch application for a shop counter, a website for my good friends at Plotfolio, and I am doing some Interaction Design consultancy for an upcoming iPhone app that I am not allowed to say too much about. I will soon post some developments in these projects.
Projects at the Technical University of Eindhoven
As Lecturer / Coach I have the enjoyable task of writing student projects which I work on with teams of four students. I strive to end up with working interactive prototypes. Two of such projects are shown here.
Wheel of Adventure
Within the project ‘Living in a Fantasy’ an interactive space was designed in which children are given a base vehicle that can be adapted and cutomised. The vehicle can become a car, a boat or even a spaceship. The surroundings are changed by turning the wheel on the vehicule and provide the children with different interactions in the space. The students involved with this project were Gijs Houdijk, Rico Minten, Sarika van Wijgerdem and Zaza Zuilhof.
Make it Snappy!
is one of the results of the project ‘Greetingcard 3.0’ in which students designed innovative online services in the area of greeting-cards.
Make it Snappy, by Madelon de Haas, provides an online tool with which one can create a fotocube which can be sent in the mail flat, but pops into shape when the envelope is opened. We are currently exploring the commercial viability for this concept.
Interactive screen director at Picnic
At the Picnic festival for media, technology and business in Amsterdam I was responsible for the content on the screens in the mail hall. I worked together with a developer of Mediamatic to be able to make use of their backchannel system. This allowed me to add live twitter feeds and interactions with peoples visitor RF-ID tag. This way, for example, new registrees would be cast on the screens or I could choose to show the outcome of a poll live.
Kika & Bob
Kika & Bob is a great educational cartoon series produced by Submarine. The setup of the show is that children watching are posed several options of where the story should go, like in a ‘choose your own adventure’ book. I was responsible for designing and developing the interaction for the DVD. Within the limitations of the DVD format I was able to let children keep score on their choices.
Media Markt concept
For a self initiated pitch together with the Garage Creations , now owned by IDTV, I developed an online concept for Media Markt. In this concept an online learning community was to be created for the products sold at Media Markt. In my example I created community based site around photography. A renowned photographer would be asked to give several tutorials, which would act as the core content of the site. The response to the pitch was highly positive, however the necessary funds were not available at the time.
Together with three partners, I was involved with setting up the Visual Music Label NoTV. NoTV set out to be a platform to publish VJs from the club scene. We published five DVDs
At NoTV, I was technical director and designed and developed the DVD menus. Besides this, I also had the opportunity to develop some of the content.
With NoTV we worked together with artists such as; Micha Klein, Dadara, Hipoptimist (Lamb) and Danielle Kwaaitaal.
This is a project that deals with electronic wearables, I worked together with Anouk Wipprecht on our concept for the Cat Bag. Using the Lilypad Arduino, which was developed for adding electronics to clothing, we created a bag that shares characteristics with a live cat. You can pet the bag, at which point the bag starts to purr. Our aim was to create a bag that people can get even more emotionally attached to than to a regular bag. I was responsible for the software and electronics.
Location-based Story-driven Game
Hewlett Packard developed a software toolkit for development of GPS applications on mobile devices. In this master project my team and I developed a game based on the threats of privacy infringement. We took inspiration from the radio broadcast of the war of the worlds, which people thought to be reality at the time. We invited people for a GPS tour through Utrecht organized by a made-up insurance company. At some point however, their mobile device was hacked by an organization who say that the insurance company is up to no good and ask you to spy on them. I was responsible for the Interaction Design and software development in Flash and the Mobile Bristol Toolkit.
Data As You See It
Led by a desire to bring user generated and empowering data from the internet to the physical domain, I came up with the concept for DAYSI, or Data as you see it. With DAYSI I created a prototype of a system that uses Augmented Reality to provide digital data as an information layer over the physical world. The system is based on the use of fiducials, which are shapes that can be recognized by a computer and from which you can determine the position and perspective of digital objects relative to the camera. A camera is mounted on a set of Virtual Reality Goggles, which creates the possibility of merging the real world and the virtual world. I was responsible for developing the interface for the augmented reality system.
A brief overview of diverse video projects that I have produced over the years.